execute as @a[scores={违禁品_C处理_仅限dm3=0}] unless entity @s[hasitem={item=ender_pearl}] unless entity @s[hasitem={item=ender_eye}] unless entity @s[hasitem={item=chorus_fruit}] unless entity @s[hasitem={item=sculk_catalyst}] run scoreboard players reset @s 违禁品_C处理_仅限dm3